Vehicle Gamepad control update:
Right trigger = gas
left trigger = brake
Right bumper = fire vehicle weapon (if available)
Left bumper = Handbrake
A = start engine
B = enter / exit vehicle
Y = get unstuck.
Player Gamepad control update:
X = use equipped item (bandage)
Vehicles update: Vehicles now spawn with engine off. Press F or Gamepad A to start engine. Vehicles will now move more smoothly and resist flipping over. Vehicles start with engines off to save cpu resources calculating physics
Performance update: tweaks to physics to free up more CPU and GPU power.
Enemy update: watch out for turrets! Some strategic litterbug locations are guarded by toxic-goo turrets.
Audio update: Vehicles now have more sound fx. Start engine, handbrake, brake, and other sounds have been added.
Quest fix: "Taylor" now correctly gives last part of quest to Bus Lifers
Quests added: Two new NPCs in the forest village give quests to hunt litterbugs
Enemies added: "Kyle" litterbug spotted in redwood forest
FidelityFX Super Resolution 3 (FSR 3) has been added to increase performance with all GPUs
