1. Added the traditional control mode, players can switch between the traditional direction control mode and the mouse control mode in the pause menu.
2. Modify the score distribution system, from the previous random distribution, to each level on the basis of the previous level to increase the target score.
3. Fix the timer system, change the current remaining time after reaching the target score, and change it to quickly end the timer after reaching the target score.
3. Greatly increase the time in the very simple mode, reduce the time difficulty in the very simple mode, and increase the leisure.
4. Increase the health recovery speed of players in the very simple mode, reduce the difficulty of the battle in the very simple mode, and increase the casualness.
5. Improve built-in handle support. (I didn't plan to make "support for gamepad control" a formal feature, although it was added early in development and I didn't plan to improve it, but this feature has not been removed, and players can turn it on in the settings.) )
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
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