Source: Steam Community (opens in a new tab)
Ver 0.6.26 has been updated
#UI
- Hovering cursor on food in the bag now displays not only the current nutrition state of a character, but also the values gained from the food.
- Added ending credit roll for when you beat the game.
#Gameplay
- Added items: better bandage, best bandage, and holy wine to the game, purchasable from appropriate NPCs.
- You can now craft a regular bandage directly in the bag instead of using a workbench.
- Price for fish and cooked dishes increased by 7x.
#Bug Fix - Gameplay
- Fixed bug where dialogue options with unmet conditions didn't render in red color.
- Fixed bug where fishing chance didn't apply properly, making fishing much harder than intended.
- Fixed bug where negative hunger and thirst effects on consumables didn't apply correctly.