DrainSim EA 0.1.5.0
- Pump can now connect to placed inflatables and vice versa
- Made rating system future-proof for upcoming updates
- Fixed some Church actors blocking water
- Fixed rating sometimes not awarding 5 stars correctly
- Fixed leaks sometimes teleporting the player to 0 0 0
- Fixed double interaction issue
- Holding mouse button now continuously shovels, rakes, or squeegees
- Improved cable connection logic
- Fixed interaction bug on whiteboard
- Fixed broken meshes on Farm
- Fixed navigation at Parking Garage entrance
- Added a drain to Convenience Store street 2 area
- Updated navigation agent radius
- Fixed door collisions ignoring tools on Convenience Store (prevents door getting stuck)
- Added water movement to SFX audio
- Adjusted pump output
- Added pipes to minimap
- Fixed mesh on Parking Garage
- VRAM usage improvements
- Fixed broken pipe savegame issue
- Fixed stickdrift when not moving
- Decreased water inertia on Church level resulting in quicker drains
- Fixed maximum water height for street lot 2 on Convenience Store
- Lowered Forest inflow
- Fixed vacuum sound sometimes not playing
- Adjusted diggable dirt height on Forest
- Updated measure locations on Forest
- DirectX11 adjustments forcing Nanite, Lumen and Raytracing off
- Fixed rating rounding error
