Hello everyone,
We're excited to announce that we've made some significant updates to our Steam store page for Antisuns! Our goal with these changes is to give you a clearer and more engaging understanding of what our game is all about.
What’s New?
Enhanced Capsule Art
Our capsule art has been updated to be clearer and more cohesive. It features a diverse squad of four characters in space suits, each with a distinct helmet, moving in a controlled, tactical manner, on the enemy spaceship. The background shows a hole in the wall that was caused by a previous shot from our own ship. In the background, you can see our ship having fired another missile, which is flying towards us. Don't worry, surely the shot was not aimed at our own team, but at some tactical target ahead of us?

Refreshed Screenshots
Our updated screenshots now showcase the game in greater detail, highlighting key features and gameplay elements:
- Planning an Attack: The new screenshot demonstrates a situation in which you've selected one of the characters and are planning an attack on an enemy. The red line indicates targeting, and the visual cues (desaturation, red outline, skull symbol) show that the enemy is guaranteed to be eliminated with this shot.

- Movement Planning: This has been enhanced to show more clearly some well-known conventions of turn-based tactics games: The yellow outline shows the maximum distance the character can reach, the blue "slithering snakes" show the area where you would be able to move and still perform another action.

- Ship-to-Ship Combat: This screenshot shows the exteriors of the ships engaged in combat, because both "cameras" are fully zoomed out. You would typically see one or both interiors and your team members moving around.

- Galactic View: Navigate through sectors, search for resources, and recruit crew members.

- Roguelike Restart: This shows some elements of the "roguelike loop" with the option to start a new run after having travelled back in time.

### What’s Next?
We are hard at work on a gameplay trailer and a playable demo, which will be added to the store page next. These will provide even deeper insights into the unique gameplay experience of Antisuns.
Thank you for your continued support and enthusiasm. Stay tuned for more updates, and feel free to reach out with any questions or feedback.
Best,
Nicolai
P. S. If you want to have some looks behind the scenes, and be among the first to receive playable versions of Antisuns, be sure to sign up for notifications here: https://forms.gle/sdLySdYXaznPwaH36
P. P. S. We've started our first forays into internationalization, by machine-creating some translations of the text on the store page. For now we have French, German, Japanese, Russian, Simplified Chinese, Spanish, and Turkish. We plan to translate the in-game text into these languages (and others).
