This new update again includes many small changes and some big ones.
Monster Interactions
Monsters will now interact and battle each other, not just the player. They will also gather gold and sometimes items from their fallen foes.
Item Scaling
Found weapons and armor will now be more likely to scale to the player's current stat level. It may be a little bit above the current stats, or below. There will still be a small chance to find much higher powered items, but most will be scaled to the player.
Saving in Dungeons
There was enough push-back on the previous change that I have rolled it back. You can now, once again, save the game in dungeons.
Smaller Changes
- Dungeon messages - some tiles will have special messages
- Night Gaunts will carry you away to the Vale of Pnath when you are on the surface
Bug Fixes
- The ladder down to the Vale of Pnath had a weird bug
- Moving the game window worked, but the movement was strange. It should work better now.
