🐛 Bug Fixes
- UI Clarity: Fixed an issue where player resume text would clip through the end-game panel. The player resume section will now correctly fold away when the end-game panel results pops up.
- Network Stability: Resolved a concurrency bug in multiplayer that triggered a "Fatal Network Error" message when sending the end-game flag to the server.
- State Persistence: Fixed a bug where UI values would fail to update correctly after reloading a scene or rejoining an active session.
⚠️ Known Issues
Multiplayer Desync (3-4 Players): We are investigating an issue where games with 3 or 4 players can enter an unstable state, causing the scene to reload.
If your game becomes stuck:
- Have all players quit the client without forfeiting.
- Relaunch the game.
- Please report the incident in our Discord so we can track down the cause!
