Patch Notes:
New:
- Fishing ponds can now be found in the wilderness from depth 2+ (note, the highest depth available in the demo is 2, which means certain fish will be unavailable). Interact with them to start a fishing minigame in order to catch the fish.
- Fishers can now be unlocked from the upgrades menu, these can be placed on your farm and will automatically catch fish for you daily, as long as you collect them.
- Goldfish, char, and graylings can be caught from the ponds.
Not available in demo:
- The personal pond, a version of the wild pond that is placed on your farm, is not available in the demo but will be in the full game.
- Additional fish, the bass, halibut, and salmon, are only available in the full version.
- Additional upgrades for fishing will be available in the full version, such as increasing the number of fish caught by fishers.
- Fishing related challenges will be available in the full version.
- Fish related recipes will be available in the full version.
I really hope you all enjoy this update! I've been looking forward to adding it for a while now, and I'm happy with how the fishing minigame has turned out. I wanted it to be short and skill based and I think it's achieved that! On a further note, I want to mention I'll be taking next week off due to being busy and sick, however after that I'll start preparing another exciting update! In particular, I want to focus on two areas of the game: crafting and enemies. You'll have to check up on the dev logs later to see what happens with that, and thank you to everybody who's played the demo!
