- Improved buoyancy and underwater drag (fixes boats that were listing on one side)
- Fixed Buoyancy and Gravity mismatch (issue was with gravity).. Server-side physics now integrates gravity properly in the atmosphere, which results in 12.5% higher gravity force felt by vehicles
- Tank/Volume: Added premix o2/h2 and o2/ch4 in the GetInfo (V)
- Fixed CTD when resetting inventory while a processing is in progress
- Fixed BigWheel torque causing glitches when braking with gearbox at -1
- Fixed client-side CTD when starting the game while the avatar is parented by an entity in the void - Forces respawn if parent pos is NaN
- Fixed Pivot/Hinge floating point error causing it to consume 100 watts even when not moving
- Dashboard: Added "Hide Connected" checkbox in GetInfo (V)
- Increased many lights performance by reducing max number of lights potentially affecting a surface from 16 to to 8
- Fixed lamp visual glitch (was able to see the light sphere through the other side of a thin block)
- Fixed inventories glitching (falsly dragging items) when dragging the collapsed window
- Fixed flickering holograms
- Added Build Alias to GetInfo (V) for builds; new builds will be automatically assigned a license-plate alias
- Admin Panel (F4): Added entity owner, entity alias, and total entity count
- News and updates
- Archean
- Patch notes Jan 21
Source: Steam Community (opens in a new tab)
