Hey everyone!
We’ve got a BIG update packed with new features, abilities, and some exciting changes to the class progression system. Let’s dive in!
Swap Characters Mid-Level!
- You can now level up and switch characters during a run!
- Find campfires scattered around the realm to swap to unlocked characters.
- Character unlocks are based on level thresholds with prerequisite classes.
- Example – Want to play as the Knight? Start the level as a Squire, reach Level 10, and switch to Knight (after purchased) at a campfire. Or: Reach Level 30 as a Knight once to unlock it as a starting class permanently!
- Top-tier classes like Druid and Viking require multiple prerequisites, but they can also be unlocked as starters once you hit Level 30 with them.
Class Abilities Reworked
- Each class now has 3 unique active abilities.
- Advanced classes can use and level up abilities from their prerequisite class.
- Prerequisite classes can’t upgrade advanced class abilities (but can still use if previously unlocked).
(e.g. Squire can’t level up Knight skills, but Knight can upgrade Squire skills.)
7 New Abilities!
Ranger
- Bear Trap – Traps and damages enemies.
- Seeking Arrow – Hits an enemy, then seeks another target.
Wizard
- Ice Storm (Ultimate) – Slows, freezes, and heavily damages enemies. Evolves from Icebolt.
Priestess
- Martyr’s Fire – Holy damage-over-time that scales with your health regen.
Viking
- Leeching Strikes – Increased crit chance with each hit; crits heal you.
- Berserker’s Rhythm – Reduces cooldowns with each hit; resets when you miss.
Druid
- Seismic Shield – Earth shield that stuns and damages on contact.
Balance & System Updates
- Knight: Blood Rage now evolves from Heavy Strike (was Ground Slam).
- Viking: Brutal Strikes now evolves from Ground Slam (was Heavy Strike).
- Poison Cloud moved from Wizard to Druid.
New Quests & Unlocks
15 new quests added!
- 6 Character Starting Role Unlocks – unlock advanced classes to start with.
- 9 Ability Unlock Quests – includes the new skills plus Wisp and Pommel from the last update.
- New Character Progression Chart added to show unlock paths.
UI & Quality of Life
- Character level now shows in the UI (active character only for now).
- Updated stat calculations for better scaling and clarity.
- UI navigation improved for new windows.
- Known Issue: On controller/Steam Deck, some quest windows may not close properly. You can fix this by hitting Back or toggling the menu window.
- A full UI overhaul is in the works for a future update!
Thanks so much for playing!
Let us know what you think of the new character progression and mid-run class swap system—we’re excited to keep improving it based on your feedback.
See you in the realm!
