Transfer of credits within the system is now tax-free
Collection of taxes from the station is now common for all modules - in the settings (Collection that was at the warp - removed)
Added sprites for boosters
Now shows if the skills required for the ship/engine were removed while editing them
Added sorting of modules in the window for their creation
The last dropped items now have a lower chance of dropping again
The principle of operation of modules for reducing the required skills has been reworked - they are no longer limited by the gun itself, but now depend on the installation sequence (if the gun requires 4 kinetics, then the module for -6 will remove the requirement to 0)
Added a module for reducing the repair requirement
Enhanced modules that reduce requirements
