Polarizer now increases from the current armor, not from the base
Fixed a bug where the polarizer on the abs. armor did not give it
Fixed a bug with stacking the time of effects
Fixed incorrect display of effects (Freezing appeared visually when the ship was burning)
Added interaction of smole with a phaser - any hits on the ship with ignition detonate the smole, causing damage of the environment. Or detonating the smole with a direct phaser / wave (backlash reaction)
Pure metals given out in quests (iron, titanium) are now penalized by 1.5x more
The chance of modularity in c2 is reduced by 30%
Shortened time for authorization load
A lot of small fixes
