As was talked about in the 7. April Little Dev Update, here are more fixes and better tracking of issues, along with a rework of the cooling calcs.
Fixes:
- Reworked cooling drag calculations completely
- Added lean/rich effect to cooling requirements
- Added better tracking of issues in the game log
- Fixed active aero options not saving properly
- Fixed an issue where running I6s with ITBs caused problems
- Fixed test track exception where a car with too much lift could not be calculated
- Fixed an issue game folders were not determined correctly (start-up issue)
- Fixed an issue where the game would stop responding while (re-) loading engines/cars
- Fixed the side-panel display of previous top speed being shown in km/h when using mph
If you are still experiencing startup issues, the updated game-logging functionality should help us sort the issues out more efficiently! Please report these crashes and lua errors you are getting with this new version to us via our own support forum or our Steam technical support forum.
Cheers!
