Although things seem silent, we are working full throttle on the first features of the next big update. The first phase after getting started on entirely new features usually means breaking things badly first, which means it is difficult to show off what we're currently working on. I should be able to get a Little Dev Update out this week though. Check out the last Little Dev Update to stay in the loop!
So what has been going on?
The three fictional regions.
We added the FWD Longitudinal setup and have the first I3s Engines running, still missing a lot of art assets but the calculations are in. On the tycoon end we now have time and Time Progression, and worked on a first simple map for the 3-region fictional world for the lite campaign mode, while the full game will be based on "real world regions" instead, of course.
We ran a little flag design competition on our Facebook page to give the three regions a bit more of an identity.
The flag of the proud nation of Archana
In preparation for building new competitors for the "lite" campaign mode, we are filling as many holes in the car body line-ups so that there is a car body available for every archetype without too much of a time gap in between. That means plenty new car bodies and variants of car bodies will be available then.
Workshop Note
I just went through the workshop and removed all engines and cars that are just plain creations or replicas. Those of course didn't even work properly with the modding tools and should be things shared and discussed on for instance our forums instead of cluttering the Steam Workshop.
Join the awesome community if you have not done so already!
http://discourse.automationgame.com/
Of course we don't want to discourage you sharing your designs, but would like to direct that creative energy to a place where it actually has an appropriate platform. We hope this will remove some of the clutter and give more the actual mods and company line-ups more of a stage to stand on.
Cheers!
