After a long wait and some delay, we can show to you the first (very rough) implementation of the fundamentals of the Lite Campaign mode. There is still heaps of work to do before this is playable, but after solving some fundamental issues, things are progressing nicely.
https://youtu.be/mkYs1MH9hMg
One of these issues is the memory limitations of LuaJIT, which we annihilated with a fraction of the competitor cars put into the simplified market. For the Lite Campaign we found a decent workaround, but this means that for the proper Grand Campaign mode, or even the Lite Campaign once the proper sales model is in place, we need a smarter approach we now have some time to work out. The required calculations and amount of data connected to the market calculations is indeed massive.
Anyway, have a look at the video and expect a more steady flow of Little Dev Updates in the coming weeks leading into an open beta phase of the coming big update.
Cheers!
