With this update we're ready to release the Lite Campaign V1 into the public branch of the game, i.e. V1 is done. :) We want to thank all of you who have participated, reported bugs, and given us feedback during the past two weeks and hope you'll enjoy the V1 campaign gameplay.
Here is the list of changes since yesterday's update:
B161006 Bugfixes:
- Fixed issue with dropping a trim's production to zero
- Fixed engine drop down menu getting confused with 2+ families
- Fixed factories for engines that are not produced showing
- Fixed timeline not showing second engine factory on revise
- Fixed distribution screen loading canceled project
- Fixed issue with pinning in second market window
- Fixed timeline error on revising a car on a fresh load
- Fixed issue with trying to engineer a car that is not finished
- Fixed alignment of distribution window for revising a production
Note: Like we warned last week, with the launch of the public version unfortunately we have to discontinue supporting older campaign savegames from previous open beta builds. This affects this version, which will be the public release version.
Thank you for your patience with this release and have fun!
Cheers!
