We're now getting very close to the target May 26th release of the first open beta version of the UE4 port. While we did say that something major could throw sticks into our spokes, which unfortunately happened, we're sticking to the date.
There is a lot more polishing and bugfixing to be done, but we think that this build will be playable enough for those daring individuals willing to opt into the open beta to try out the new shiny game engine.
During the open beta phase, there will be 1-2 bugfix and polishing updates each week, also adding to the limited pool of car bodies available to start with. More info on how we will proceed through this open beta phase to the main release will of course follow. Check out the current Little Dev Update video to see what the dev-only version looks like at the moment:
https://youtu.be/wpRfLOWHwqg
Also, there will be more information coming on how to join the open beta once it goes live. An overview video on what is in this very first release will come with the initial release, including info on what still is broken or incomplete, and what we're going to fix next.
Thank you all for your patience during this longer-than-usual development cycle for this update.
Cheers!
