With this fourth update to the UE4 Open Beta we're coming close to pushing this version to the public branch. The option to play either the Kee Engine version of Automation or the UE4 version will remain, so anyone who cannot run or doesn't want to play the UE4 version can continue playing the more feature complete Kee Engine version.
Among other things we have added another launcher option to start up in a "safe mode", setting everything to minimum settings before the game can suck up all that RAM of yours. This should help some people's remaining startup issues.
On the gameplay side of things we got plenty of fixes and additions that will make the experience better or smoother. The reworked brake tab we think will be to your liking, it does play really well.
Here is the comprehensive list of changes in this version.
B170623 Improvements
- Revamped brake tab, added brake bias slider (tooltip broken)
- Added a -safemode command line argument & launcher option
- Added 9 car bodies (many more to come soon)
- Added appropriate grip and service cost penalties for stanced vehicles /o=o\
- Added variable electric power steering
B170623 Fixes
- Fixed engine designer hold/revert functionality locking up
- Fixed race intake option disappearing and not reappearing when appropriate
- Fixed the brake airflow slider only adding engineering without function
- Fixed convertible soft-/hardtops not being implemented correctly
- Fixed suspension and chassis quality not being hooked up to the sliders
- Fixed and added car body filter functionality
- Fixed issue with car body loading prematurely on chassis tab on year change
- Fixed side panel displaying RON numbers when AKI was selected
- Fixed issue with coloring of market demographics overview
- Fixed demographics not updating correctly in the side panel
- Fixed wheelbase and gearbox not displaying correctly on design overview
- Fixed various icons on detailed stats page
- Fixed engine-/car-manager not remembering choice of view mode
- Fixed top speed line in gearing graph not updating or being accurate
- Fixed issue with top speed estimation causing lua errors
- Fixed listbox tooltip closing and reopening when moving between items
- Fixed tooltips for differentials, traction aids, and power steering
- Fixed various tooltip bugs on chassis tab
- Fixed issues with factory photo scene
- Fixed surface reflections and lighting to update correctly after morphing
- Fixed various grilles making the game really slow when moving them
- Reduced flicker of other fixtures while moving one fixture around
- Various other minor fixes
Summer Sale craziness put aside, have a go with the latest version and see if it now works. There sure are many more things to add and improve, but we think we're at a good point to move on to implementing more of the bigger missing features, including some surprises.
Cheers!
