In this newest release candidate version we have added a lot more error logging that will help track down any remaining issues. So we have a task for everyone trying it out: break it. Break it as much as you can and submit your error reports that now will be even more useful as they contain a whole new type of error we couldn't track before, which might be causing many of the remaining issues.
We've added a lot more into this RC3, too: more bodies, improvements to the UI, general fixes, and more polish overall. Have a look below to see what has changed.
B170707 Improvements
- Improved engine testing page UI layout and functionality
- Added more error logging to track down remaining crashes
- Added 12 more car bodies and variants
- Added greenscreen photoscene
- Updated to latest versions of all texts / translations
B170707 Fixes
- Fixed UI formatting on test track page
- Fixed issue where the year was set to 2017 making new engine
- Fixed (potentially) turbos always glowing on specific graphics settings
- Fixed issue with behavior of top bar year controls in engine designer
- Fixed and updated credits page
- Fixed various car body issues
- Fixed weight balance display on design overview tab
- Fixed chassis tab issues with some tooltip coloring
- Fixed wheel profile height not being given in steps of 5
- Fixed the one and only badge fixture
- Fixed stat coloring in sidebar for economy using mpg or km/L
- Fixed default chassis track width
- Fixed carbs loading incorrectly when used with turbos
- Fixed wheels tab to be front / rear instead of rear / front
- Fixed solid axle rear hovering above the ground
- Fixed cloned trims not having a thumbnail
- Fixed trim car bodies not auto-adjusting their height when selected
- Fixed bug with engine reliability calculations
- Fixed UI issue with backing out of a fixture family
- Temporarily disabled unused buttons on details stats page
In case you missed the latest Little Dev Update, here is a little overview of what is coming up:
https://youtu.be/y1L6XkMLcew
Cheers!
