After completing the release of latest update for the non-Steam version of the game we were able to get back to wrapping up a patch for this release too.
Fixes:
- Fixed saving structure, disappearing engines/cars
- Fixed crash when switching car on track screen
- Potentially fixed error on loading too big engine family
- Fixed problems with deleting a engine used in a trim
- Fixed one of the few remaining start-up errors
- Fixed bug where year changed to model/family using revert
- Fixed crash when car accelerates so hard that front lifts
- Fixed problems with parts not available in family year
Canges:
- Made most "General" engine scenarios allow V6 engines
Again, if you find more lua errors and other crashes, please report them to us on our forums if possible. :) If there are no serious issues left, we'll properly start our work on the features to come with the next big update.
Have fun!
