With this update we have more fixes and a big update to the modding aspect. Over the course of the week we’ve written a tutorial that should cover most aspects of the modding process. You can find the tutorial here:
https://automation.gamepedia.com/Modding
Also, we released updated modding tools along with today’s update. We’d appreciate your feedback in regards to the tutorial and unclear parts of it. It is considered a work in progress.
One of the many mods already in the works, this one by dukeaccent.
We’ve started digging more into the seemingly random crashes players experience and found a potential cause and fix for it, but it requires some support from Epic to sort out, so a fix didn’t quite make it into this update. We’ll keep you posted.
Here is the changelog for today’s update.
B171006 Modding Changes
- Updated mod tools with various fixes
- Added modding tutorial
B171006 General Improvements
- Improved fixture handling
- Improved wing alignment behavior
- Improved tooltip behavior, now close when you click away
- Added fixture highlighting on mouseover
B171006 General Fixes
- Fixed tooltip layout for some part comparison tooltips
- Fixed car thumbnails being generated without resetting visibility options first
- Fixed photoscene camera not moving with car when changing scene
- Fixed track times missing third sector time
- Fixed wheel parameters weird values when using imperial units
- Fixed game not autosaving changes to fixtures / trim aesthetics
- Fixed wing mirrors getting holes in them when choosing body color
- Fixed issue where fixtures would place in the level instead on car
- Fixed various strings missing
- Various small fixes to labels, texts, and data formatting
- Various fixes to bodies and their morphs
- Updated to latest translation files
As always, thank you for posting & sending in your bug reports.
Cheers!
