Added
- Introduced Order quests that spawn randomly from level 50. These quests must be completed within a time limit, rewarding resources if successful, or causing resource loss if failed.
- Added hover animation for Blessings.
- Updated log messages with green and red colors to indicate resource gains and losses.
Changed
- Modified Farm card effect: Changed from "Get 3-5 FOOD" to "Get 3-6 FOOD."
- Modified Rainbow card effect: Changed from "Get 1-2 HAPPINESS" to "Get 1-3 HAPPINESS."
- Modified Bandit Camp card effect: Changed from "Get 3 WOOD and 1 GOLD for every 1 ARMY you have" to "Get 2 WOOD and 1 GOLD for every 1 ARMY you have."
- Reduced the chance for extra HAPPINESS and POPULATION from high LUXURY.
Fixed
- Resolved an issue where the army upkeep cost in gold was not being deducted correctly when the GOLD was lower than the required upkeep cost.
- Fixed an issue where the Tavern card messages were not being logged.
- Corrected the Dragon card effect. Now, you lose half of your housing as described, instead of half plus one when HOUSING is an even number.
