improvements and bug fixes:
optimised constant cpu usage by lowering the frequency the game checks if you can interact with things like doors ( things that cause the interact dot to show up when you can interact with something ). I lowered the frequency from every 0.1 secs to every 0.2 secs.
improved the effectiveness of saving and loading options.
fixed the bug where the camera smoothness option didn't show you which one you had selected.
new features:
made the first minigame an actual minigame instead of just a new place.
added vignette for crouching and laying down.
added the 2nd level back in ( as a very early version ) now that its in a more accurate state to my vision of it
