
Update 037: Hello Merchants!
I've done enough posts and updates about what's all in this so I'll just hit the main things.
Highlights:
New UI
New Map
New Item Handling Mode
New Horses
New ways to gather and make some money
New Damage Shader
Better Performance
New Stamina and Rest System
New Inns
New Tents
A huge shout out to the Beta Players over the last few months for adapting to all new changes and features along with the countless hours of feedback and improvements.
New Game Required:
If you have any issues, please make sure you have started a New Game.
Steam Discussion and Discord:
This is a BIG UPDATE and thousands will be getting their hands on it for the first time. Things are gonna pop up. I'll be monitoring over the next few days especially to work on getting Hot Fixes out for any new problems you encounter! So let me know!
Tutorial and Dictionary:
This is an ongoing work in progress as I continue to get feedback on what is not enough hand-holding versus too much. The Dictionary will get more and more added each update moving forward and just kind of chipping away at it.
What's To Come:
There is not going to be another LONG WAIT like this for a while. This was due to major re-writes that shouldn't be needed moving forward.
Updates will therefore go back to be micro-focused with implementation of planned features.
Shopkeeper Update: Player can rent and decorate actual Shops in the Villages (Especially like Rakesfelm)
Survival Update: Temperature, Weather Elements, Hunger, Thirst, Health will be re-visited
Bandits and Hazards: Time to get adding some more risk to your travels!
The Great Balance: A complete balancing of the intended Pace, Progress, Trade Profits intended for the game.
Thank you for your patience, participation, and continued support!
As always, I'm in the Discord a lot if you need anything!
