
Patch 035
Golly! Even with taking 2 weeks off I felt "in the trenches" with this one!
Primarily this was due to having to create a whole new system for Packing Crates as discussed in the last News/Update. And adding a couple traders to the Rakesfelm town.
I am confident that as more features get added into the game it will blend in nicely.
As per usual, after a large patch I will be standing by over the next few days to address any bugs/issues you discover and get hotfixes & patches out as quickly as possible.
For the quickest help possible the Discord is the best way!
Patch 035
Improvements:
Adding Crate packing & inventory system
Merchant Reputation is now affected by the amounts of the trades and not just the quality of tems being traded.
Rakesfelm player house can now be purchased
Added Healer and General Goods Trader to Rakesfelm
Items player recently handled will not be deleted on Dawn Restocks
Items players steal will be marked as stolen in crates
Stolen Items take 3 days to “cool off”, then will become normal items
Improved King’s Road Guard Dialogue
Added charges/consequences to Being on King’s Road without Permit
King’s Road Guards check for stolen goods
No more rain/wind effects underwater
Added Stabilization to shelf rotation
Guards now search and detect stolen goods in crates
Guards can confiscate Stolen Goods in crates
Environment Contrast Change
Cart Audio Updated
Cleaning/Scrub brush added to clean dirty items
Cleaning/Scrub brushed added to Yorlen Harbor, Yorlen Village Furniture, Ivernox Furniture Trader
Items Packed into crates affects player movement/rotation speed
Hanging Lamps drag corrected
Rate at which items become dirty adjusted
Rate that Cart Wheels are damaged adjusted
Smaller Crates can be packed into Larger Crates
Crate Lids save their closed/open status
Bugs Fixed:
Ivernox King’s Road Captains issuing Yorlen Harbor passes. (If you pay before talking to them it will work though)
Fixed some typos
Fixed Tutorial Signs not updating correctly when swapping to GamePad
Fixed Trader Menu Buying & Selling lists sometimes not displaying items in correct category (Transaction results were still correct though)
Swimming being cancelled if entering/exiting water quickly
Player not swimming if walking along slope into water
Saved Resolution was not being applied on game start
Resolution Scroll Select was wigging out
Dictionary Remaining in front of Game Menu when opened
Dictionary panels would incorrectly get bigger when highlighted
Exiting Game Menu would not return focus to dictionary or crate item menu
Items in crates often wouldn’t register with traders
Dawn market restocks glitched unbought items in crate
Getting NPC Dialogue option looking “through” other objects fixed
Yorlen House was purchased even if you were short coin
Yorlen Wilderness water sound played much beyond typical distance
Yorlen Harbor did not release Player Reservation on items once player leaves market area
Magistrate House buying now properly block incorrect Reputation levels
Unbought Items packed into crates were being marked Stolen on Save/Reload
Crate lids were not stopping items set on top of them from being packed
As always, I'm in the Discord if you need anything!
