I will be rolling through updating servers starting at 11:45 AM EST. It usually takes me 30 minutes max to get them all done so watch for them going down and then make sure you get the latest download by restarting Steam.
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Patch Notes - Release 07 January 2016
We have a fix patch for you today including:.
- Engine cook content - Since we use custom content for our development and not stock engine content, it became apparent during first phase workshop testing that for mapper ease of use, we would need to consider including engine stock content with our game. This ensures the mappers do not have to switch content from the engine to their custom projects to use our Workshop. The addition adds approx 500 MB of stock engine content for that purpose.
- Sismis remove Christmas (but kept snow and snowman)
- Lobby fix - with the size growth of our maps and the large amount of content needed to load during server travel, those with slower hard drivers were arriving in the Lobby in some cases after the match was started. To give them more time to load, the Ready Up delay was increased from 5 to 25.
- Cleanup of some of the warning messages -- we addressed some of the warning messages appearing in member logs that have been sent to us. Though warnings should not trigger crashes, there appears to be some client side instability for some members. With three in use operating systems, the multitude of hardware in use and the known AMD driver issue, it is becoming complex to identify root causes so we felt it was time to address any possible causes like these warnings. More warnings will be cleaned up in our next patch as well.
Anyone with client crashes after this patch. please zip and send your log and dump file from the time of the crash to [email protected].
Log location:
Steam/steamapps/common/H-Hour World's Elite/HHourGame/Saved/Logs
Dump location:
Dump file will be in a folder within the Logs folder and have a name like UE4CC-Windows-bunchofnumbersletters
