Posted on Behalf of SOF Studios President, Tom
Hello H-Hour community!
Friday’s patch included some animation, ragdoll, adjustments behind the scenes to improve graphic settings for minimum spec systems using the Low setting in their graphic options and some other bug fixes. The developers also introduced all the game rule sets and logic required for a new respawn mode. The Dev Testers identified one final bug on late joining that the team ran out of time to fix so though respawn was included in the release, servers were not setup. We’re confident this last fix will be in for our next patch. For more information on the patch contents, see the thread here.
The dev team’s main activities for the rest of the week will be:
- Fixing the late join bug for our first pass respawn mode so we can release it for testing by the community.
- Getting the redesigned Sismis to the Dev Testers so they can start identifying bugs and required fixes. We expect this testing feedback and fix process will roll over several weeks. Map checks first, then the necessary testing for the introduction of the maps new game mode.
- Reviewing bug reports to pull and work on those we can complete.
More next Monday.
