Posted on Behalf of SOF Studios President, Tom
Hello H-Hour community!
Friday’s patch introduced the new unranked respawn Elimination mode on Factory. New players can now jump on one of our respawn servers and get familiar with the map, weapons and third person game play without having to sit in the dead room and wait for the next round. Having access to respawn for warm ups before one life matches is also beneficial for our regular players. We have plans to expand on this initial respawn offering in the future with additional polish, features and map support.
To see more on how respawn is setup, provide feedback or give us your ideas for future improvements to this mode, join the conversation here.
With Thanksgiving rapidly approaching, the dev team will be hard at work preparing to release an exciting patch for you to enjoy over the holiday. The main focus will be:
- Working on the Dev Tester reported bugs for the redesigned Sismis.
- Introducing some new assets into Sismis.
- Coding the newly developed hostage character into the game.
- Building the new extraction game mode.
- Adding the necessary sounds and audio prompts for the mode.
- Incorporating character animation for the hostage.
- Reviewing bug reports to pull and work on those we can complete.
November has been a heavy content month for us at the Studio with so much of our focus on the two new game modes, Extraction and Respawn. We plan to refocus on the Workshop right after Thanksgiving and get that into the tester’s hands soon. We are also looking to do a feature freeze so the team can address bug reports submitted by the community.
More next Monday.
