Posted on Behalf of SOF Studios President, Tom
Hello H-Hour Community!
We hope you all had a great week. As you folks know we didn’t put out a content patch last week but we did throw up a hot fix. You can check those notes here on Steam.
We’ll be putting out a patch this week and here are some of the items (most of you guys already know) that we’re looking to have in the patch:
- Weapons damage degrade over distance
- We’ve added some more assets to Factory. We haven’t forgot about the rain element in factory and are still working on trying to incorporate those particles.
Example of the things you’ll see in Factory:
[img=https://sofstudios.com/Art2015/2016pics/map/mapaddition.png]
Armory is still a WIP- We don’t think it will make its debut this Friday because we need a good solid 5-7 full days on it. Like we said in the past. Once we put up an update for test it takes time away from the devs because we’re fixing what the testers are finding wrong with the most recent update.
The Dev team has been helping out a lot with the folks on our Workshop. They’ve actually played a couple of the maps the community has been making in Unreal Engine 4. Progress is being made every day.
We covered a lot of this information last week but it’s still worth updating you guys as things shift and change on a regular basis...
We appreciate you guys and as always, thank you for your patience.
More next Monday…..
