Servers are offline being updated with our latest patch.
This patch includes updates to our menu system to allow for full controller use. Internal testing indicates those with a 4K Monitor or TV who both use scaling for fonts/apps AND run H-Hour in Fullscreen mode, may need to change this to Windowed Fullscreen to avoid scaling issues. To fix, temporary set your scaling to 100%, access the Graphics menu and change to Windowed FullScreen. Exit the game and you should now be able to restore your display scaling to your preferred selection. Our apologies for any inconvenience.
New Features
Gamepad controlled cursor (temporary)
- Players now have a built-in cursor that they can control with either their mouse, or the left analog stick on their controllers.
- This allows controller users full interaction with the existing UI system while we update the interface to be more controller native in design.
Reloads
New rifle reload animations have been added
Updated Features
Animation Updates:
- Ragdoll – Ragdoll has been updated to better reflect proper joint motion and strength
- Updated all animations with key frame based improvements for the entire pistol and rifle animation sets. ~297 animations were updated in this process
- Updated ladder slide animation.
- Updated Armory Fidget Animations.
Hit Registry/Weapons:
- Tuning of hit registry process to add improvements
- Work was done on sniper rifle performance/settings based on community feedback
Scorch Map:
- Change debris on corner by large garbage can to prevent players getting stuck.
- Fix garbage bag hollow showing.
Hostages:
- Workshop mappers can now select from all 4 hostages to set which 3 they want to appear in their maps. Now available - Bill, James, Tina and Stevie.
- Fix for Stevie hostage eyes glowing
Bug Fixes
BF(640): Grenade Arc can remain visible for UCR host when holding for throw and switching to a different weapon
BF(643): Game Crash when enabling HDR from Options menu (HDR now auto-sets if monitor supports, requires community feedback to fully be considered resolved)
BF(645): Character randomly stuttering/vibrating when put in to knock back from shotgun damage
BF(646): Inventory equipment inventory selection keys (3-5) are out of order compared to the clockwise orientation of the Radial Loadout Menu
BF(654): At Round start-unable to rotate character
BF(655): Left hand not attaching to gun in armory.
BF(656): ik_foot_l firing errors in log
BF(644): No bullet spread issue was worked on
Workshop Maps
NEW Maps:
Desert Raid by SelflessOne
Fallout by Poison Cobra
Kazbah by Poison Cobra
Luceria by MikeC
NightStalker by Hyp3
Sub_Rosa by SelflessOne
Sujo by newybond
Updated Maps:
ArchWay - ladder added to lower level & blocking volumes on bus chairs
Catacombs - removed broken door on Terry plant side
Forgotten - optimization
FoxHunt - lower bldg, chgs for fog/water issues, made middle mountain higher, add a chokepoint on Terry side, chg ladder position on church slightly
Reaper - add blocking volume to prevent players getting outside of map
