Greetings Hunter,
Welcome to our new developer blog! This post will be a bit shorter as we’re currently working on an exciting new feature. Let me show you what’s coming.
Our upcoming feature introduces Caves—yes, caves! Scattered throughout the map, these caves are home to werewolves. Inside, you’ll find not only packs of werewolves but also nests of the Black Plague and key items that will aid you on your journey as a Hunter. There are small caves associated with specific points of interest, such as the mine, and larger, more dangerous caves that serve as the hearts of the nests. Destroying these nests will significantly reduce the number of werewolves in the area and gradually weaken their strength, making it easier for you to fight back and cleanse the world of these creatures. Once you fully clear a cave, it becomes "cleansed," allowing you to freely harvest its mineral resources. We strongly recommend coming well-prepared, as you never know what dangers might await—and whether you’ll emerge alive!

The cave system is our major development focus at the moment, and there is still much work to be done. We’ll share more insights as the system evolves.
Now, onto our next point: the drug laboratory.

This new point of interest is located on the outskirts of the map. Here, you can find various chemical compounds to craft new medicines, cure infections, or even explore other possibilities. It also serves as a safe haven, offering a space where you can build your home—even though it might not be my first choice.

That’s all for now. Though this update is a bit shorter than usual, our aim is to develop something truly unique and engaging that offers new ways to play and experience Project: Werewolf.

Until next time, Hunter. Cheers!
