Version: EA v0.1.799
Release Date: October 1st, 2026
Build: Stable
Hello, captains!
We’ve heard your feedback and are back with another big batch of bug fixes. These should make the gameplay experience feel a lot smoother!
🛠️ Fixes
Fleetbreakers 0.1.799
We’ve been working on some specific difficulty issues while building a larger set of changes for the mid-October release. This build has these changes:
- Balance:
+3 to all Flux mission bounties
Chance for Warlord and Scientist missions to have a Flux crate
Slight cost reductions of some Tier 2 techs in the Starbase, Armory, Think Tank, Hive, Academy, and Incubator colonies
Slight cost reductions on a couple Tier 3 Starbase and Hive colony techs
Slaraash Academy gained two new techs:
Brutality: Physical Damage buff
Pointed Strike: Crit Chance buff
Destroy All Enemies missions have fewer enemy spawners
Escort ships have more hitpoints and move a little faster
Escort missions don’t show up in 2nd and 3rd Free Play sectors
1st Free Play sector has reduced enemy difficulty ramp
Story Chapters have a reduced enemy difficulty ramp
Late Story Chapters have a reduced enemy Thrall count
Conclave Ciron boss no longer builds Rocket Stations in Story Chapter 2
Extractors no longer take damage from fields
- New Feature: Gamepad players see the Prisma cost when placing stations
- Tweak: Immunity flyoffs have a timeout so they do not constantly spew
- Fixed: Crash Reporter works in all situations
- Fixed: Gamepad not always working when a retreat is suggested
- Fixed: Incorrect number reported for Scavenger’s Feast buff. It is 1 Credit per kill.
- Fixed: Instances of resources being in damaging fields on certain maps
- Fixed: Free Physical Turrets gain the station rarity buffs
- Fixed: Unintentional exploit where encounters could be repeated in a run
- Fixed: Garbled strings in some Archive details
- Fixed: Malformed shield size for buff Barrier Station shields
- Fixed: Edge-case input state bugs that caused a soft lock
- Fixed: Crash when simultaneously pressing F10 and F11
🔍 Known Issues
The following issues are currently under investigation.
We have a larger update coming mid-October that will contain a host of difficulty changes to make the game easier. This will include:
Reducing enemy health across all modes
Bigger changes to frustrating missions
Engineer special ability frustrations. We have changed planned to make their ability easier to use.
📝 Reporting Bugs
Report bugs by using the in-game report system by pressing F10. The best way to help us squash bugs is by including:
A description of the issue
Steps to reproduce it
Every report helps us improve Fleetbreakers.
Stay Connected
If you'd like to keep up with every update:
⭐ Follow Fleetbreakers here on Steam to receive notifications whenever we publish new patch notes, development updates, and announcements.
💬 Join our Discord
to share feedback, report bugs, chat with the developers, and connect with other captains to discuss fleet strategies. https://discord.gg/pk98eZW2h9
Thank you again for being part of Fleetbreaker's Early Access. Your feedback is helping shape the game, and we can't wait to continue building the game with you.
