The tutorial is mostly complete: In your first match you play as the Hammer and get introduced to the game rules and basic concepts. The second game as the Pistol teaches you how to use your Gembearer and introduces you to a small number of advanced ideas. The new hotkey “L” quickly brings up and closes the log and it logs more events. Sokras knows how to use almost every card and uses it competently, making them yet again harder to best.
FEATURES
• Refined and extended the tutorial.
• Sokras learned to use Cursed Cave.
• Sokras learned to use Mnemosyne.
• Sokras learned to use Fungus.
• Sokras learned to use Battery.
• Sokras learned to use Resupply.
• Sokras learned to use Sabotage.
QUALITY OF LIFE
• Pressing “L” toggles the log on and off.
• Clicking a revealed card in the defense setup now displays it briefly.
BUG FIXES
• Cursed Cave triggers Fungus on use in all instances.
• Curse Cave works as intended with Fungus and Dark Pact.
• Student Rank is adjusted in the in game options panel when looking around after the game is over.
• When using Mnemosyne with only 1 card in the discard pile, no error message because of the empty discard pile is displayed after retrieving that card.
• Trying to use a card with Battery on it without having enough power displays the correct error message.
POLISH
• Leprous Slap logs power paid first and only then the discarded card and bonus damage dealt.
• Fungus and Battery will add an entry to the log when their effect is triggered.
• Triggering City of Wind, Junkyard and Dark Pact creates a log entry.
• Shuffling the discard pile to refill the deck creates a log entry.
• Adding a Source to your discard pile via Airship, Electrify and Substation creates a log entry.
• Retrieving cards with Mnemosyne creates log entries.
• Discarding a card with Intuition creates a log entry.
