Hello Fellow Architects!
Finally we are here with a HUGE update! Just a quick note, the windows version is the 1.1.2 and the MAC version is 1.1.1, but they are the same game. I just was too lazy to rebuild it on MAC -.-
Changelog:
Added:
- Flower beds
- Ball washer
- New tournament result ( Toggle between Strokes and Score)

Reworked:
- Putting
- Now you can terraform ( lower or rise) the Hole and Tee
- The entire career flow, now you can exit directly to the map and you will spawn near the current level
Fixed:
- Live It! animation when missing the ball.
- Live It! stuck in black screeen after structure interaction.
- Tournament, golfer wander
- Sometime Golfer can not reach a destination and will lower framerate
- Shot out of park in tournaments count as hole-in-one
Balance
- Tournament golfers rebalance
- “is this paradise” Achievement
- “or hell” Achievement
Know issues ( this are HIGH priority and we are still working on, but they haven't made it in this patchːsteamsadː):
- In Live It! the ball when dirty seems not to roll, this is a shader problem that will be fixed soon. If you have Live It! Stats effect disabled in the settings you will not see the ball get dirty.
- Wood fences are still undergoing refactoring.
I hope you like what you see here and let us know is we are gouing in the right direction!!
Also we have 2 question for you all:
1) What do you think about updates that include new meaningful achievements? Yes or No?
2) When a ball lands in the water, do you expect it to be clean or not? There are 2 different mindsets in the studio, one think you will not recover the ball so you will use a new one, the other one think that you land in the muddy water and the ball is still some how dirty...
See you on the green
Yves

