Hello Survivors,
This is the first content update (a small one) for Last Outpost during Early Access. We’ve been gathering feedback and suggestions from both Steam and Discord and we’ve worked hard to incorporate them, alongside the regular content we had already planned.
Throughout this process, the focus will be on player experience and feedback. Feel free to share any ideas, suggestions or feedback with us. Now, let’s take a look at what's coming with this update!
Here’s the new content:
- Our new melee unit, "Gauntlet-men," has arrived! They follow the same upgrade structure as other units.(3 sub classes)
- A new tech under Buildings, "Hold Position," is available to manage your units more effectively.
- Improved UI panel for units: You can now toggle melee, ranged and special unit bars.
- You can now double-click units to select all units of that type.
- Units can now teleport to the selected position, but only during the daytime :)
- Units now revive at the same point where they started that night.
- You can now set your FPS limit to any number you wish, in addition to V-Sync, due to performance issues. Bug Fixes:
- Fixed a localization bug in the Chinese language that caused text to display incorrectly (e.g., "口").
- Fixed a bug preventing units from moving close to buildings and added some QoL improvements. Our Roadmap will be announced in the coming days, stay tuned! That’s all for now. See you on next update! Have fun!
