BALANCE ADJUSTMENTS
- Added logic for maximum number of powerups a Player can have in a new game to 10 (this is for the Health, Melee and Ranged powerups; Bag of Holding and Throwing speed are still one-off powerups)
LEVEL UPDATES
- Lowered Aurora damage over time values in certain levels
- Added more Aurora health pickups in certain levels
- Added a Throwing Speed powerup in the "Road to Pip 1" level (NOTE: if you already picked this powerup up in "Infested Dungeon", you will not be able to pick it up again)
