BUG FIXES
- Fixed some instant death colliders not triggering
- Slowed down dash refresh rate
BALANCE ADJUSTMENTS
- Lowered the amount of ammo gained from collectibles (reguar ammo only) from 15 to 6
- Lowered base damage from Regular and DoT projectiles from 5 to 2
- Lowered damage of AoE from 10 to 5
- Lowered bonus damage multiplier for ranged projectiles from 5 to 3 (Regular, DoT, AoE)
- Increased bonus duration multiplier for Paralitic projectile from 1 to 2
- Lowered Melee bonus damage multiplier from 10 to 7
- Lowered Aurora healing pickups value from 75 to 40
LEVEL UPDATES
- Added effects to destructible walls, so they're a bit easier to notice
- Fixed sfx issue with the Reaper
- Removed spikes from the Reaper area
- Added some dialogue to the Reaper
- Modified the Gall Spawn Boss room so it includes more attack/spawn points
ENEMY UPDATES
- Modified the Gall Spawn Boss health so it scales with Player boosts
- Modified the Gall Spawn damage receiving logic to take less damage from DoT attacks
- Modified the Last Warewolf Mini-boss health so it scales with Player boosts
- Removed logic on the Last Warewolf Mini-boss to stop movement/attacks on damage receival
- Modified the Deathless Devil Mini-boss health so it scales with Player boosts
- Modified the Hartstopper Mini-boss health so it scales with Player boosts
- Increased the Hartstopper Minion health to 100
- Increased the Hartstopper Minion spawn rate
