This patch focuses on polishing a few elements from the last content update, along with a backend engine upgrade.
Polish Improvements
Fixed an issue where tower achievements could be triggered while Assist Mode was enabled
Achievements are now localized
Added a short tutorial message to the recently introduced NPC to better explain its purpose (helping you find secret rooms)
Reworked some background decorations in the Tower
Engine Upgrade
Upgraded to Godot 4.5.2. This is mainly a stability update, so no major changes are expected. However, if you run into anything unusual, please let me know.
If you encounter any issues or notice something behaving incorrectly, please report it via the Community Hub or Discord. And as always, thank you for your support. Especially everyone who has taken the time to leave a review. It really helps the game grow.
