Beta 1.2.0
New:
- Now you can see level on player stats
- Now if potion level is maxed text will be green
- Dummy is added to main base
- Max button for birch upgrades
- Max button for dungeon upgrades
- Max button for Ingots upgrades
- Now if you hover item in backpack you will see your current equipped item for easier compare
- Now you can store 25 items in chest in your base
- Some sounds effects
- Background sound
- Now game track 5 stats just for you
- Now if you have points to spend you will see "!" in corner of backpack icon
- Improved darkens effect when you ran out of time
- Day one is easier to have better start
- Now you can change cursor
- 10 new upgrades for birch
- 5 new upgrades for ingots
- 8 new upgrades for flowers
Changes:
- Updated images in shop to mach items appearance
- Enchanting girl now will appear after defeating tier 1 on hard
- Magic girl now will appear after defeating tier 1 on medium
- Normal attack and throw attack now have new images in UI
- Hp bar of tree and enemies now will disappear on 0 hp
- Added new text for dmg if spell/attack uses all elements
- Skills speed now is caped to x5 but if you go above 5 it will start multiplying your dmg
- Improved displaying large numbers of: crit damage, ice damage, fire damage
- If damage reduction excess 90% cap then is converted to another Hp multiplier
- Bloody explosion now uses %hp instead of flat hp to cast
- Frost Field base tick time changed from 0,4s to 0,3s
- Frost Field "+20% Area, -10% time between ticks, +50% mana cost" -> "+25% Area, -5% time between ticks, +50% mana cost"
- Frost Filed "+10% Crit damage while active, +100% Mana cost" -> "10% Crit damage while active (Another multiplier), +500% Mana cost"
- Frost Field "+20% Damage, +40 Mana cost" -> "+40% Damage, +40 Mana cost"
- Fireball % ice shard "+1 Projectile, +100% Mana cost" -> "+1 Projectile, +200% Mana cost"
- Fireball % ice shard "+25% damage, +40% Mana cost" -> "+40% damage, +80% Mana cost"
- Fireball % ice shard "-10% cool down, +20% Mana cost" -> "-5% cool down, +20% Mana cost"
- Fire Swing "-2 Mana cost" -> "5% chance to trigger crit multiplier second time, +500% Mana cost"
- Fire Swing "+10% damage, +20% Mana cost" -> "+40% damage, +40% Mana cost"
- Ice buff to axe, mana cost now scales with ice damage
- Fire buff to axe, mana cost now scales with fire damage
- Fire ball mana cost now scales with fire damage
- Ice shard mana cost now scales with ice damage
- Frost Field mana cost now scales with ice damage
- Fire Slash mana cost now scales with fire damage
- Elite drop chance for item changed from 10% -> 15%
- Elite drop chance for necklace changed from 20% -> 40% (First you need to hit 15% chance for drop then you have 60% chance for ring and 40% for necklace)
- Game now remember your last tier on all difficulties separably
- Changed portal GUI
- Enchanting range changed from 1-10% -> 2-5%
- Removed another +5% to item stats on every 5th upgrade
- Changed backpack GUI
Fix:
- Interaction Obj now shows when you are close to portal
- In potions GUI arrow for upgrade was showing even when potion had max level
- If enemy had to much hp game was crashing due to hp bar bug
