Hi all! We read the reviews about the version 0.1.0, we noted the most important of them and added changes of our own. Let's go through the changes, and then hopefully you'll enjoy them in the game itself!
Graphics Changes
- We have reworked the lighting system, and shadows appeared (yes, they didn’t appear before, and yes, it’s quite strange). Now the day is lighter and night is more atmospheric.
- Glass have been reworked too, and now it looks more like glass and not an invisible wall
- Homes windows now cast light
Gameplay Changes
Fight for Survival
We received a lot of criticism regarding the gameplay. It was mainly due to the over-casual gameplay, so we simply decided: a lot of food? So there will be a little.
We reworked the balance: there is now less food and matches at map and the boxes have been changed and you will have to wander around the city more often in search of resources.
More achievements for Achievements God
We noted that players really enjoy earning achievements and therefore added several new ones to the game. You can read about them in the list of achievements.
Other Changes
- Increased number of snowmen in city.
- Added new city sounds.
Technical Improvements
Update 0.1.5 is more technical than content, and we have good news about it:
- Improved game optimization and part of the game logic rewritten in C++ instead of blueprints (we hope it will affect performance too)
- Improved collisions of some items and now there should be less weird stumbles. We also fixed trash cans collisions and now it will be easier to turn over them.
- Fixed small bugs.
