- Added 12 New Levels!
- Started construction on a storyline
- Divided Levels by 2 current chapters, each explaining more and more lore
- New Objects, Traps, and Functionalities:
- Wall Jump Panels
- The Pendulum (Dangerous and Safe)
- Keys
- Doors
- Togglable Fire
- The Gravity Machine
- Weighed Down Platforms
- Reverse Weighed Down Platforms
- Ladders
- AI Enemies
- Improved graphics (Can adjust in options menu)
- More UI customization in options menu
- Controller Support (“A” to jump, “B” to groundpound)
- Parallax Effect in Menus
- Changes to Mud
- Changes to Fire
- Changes to the Box object’s art
- Added Ice to the Level Editor for the Ice DLC
- News Indicators on Menu
- New Millisecond Timer
- New Leaderboards: Timer Leaderboards
- Bugfixes, as always
- New Menu Designs in some scenarios
- Removed XP and anything relating to it (For various reasons)
- Optimization
You can change graphics settings and UI design options by going to Settings -> Optiond
