As promised, my update for the month of may!
CLOSED PLAYTEST OF ACT1
Lots of time went forward a closed playtest to test ACT1 of the game (which includes two levels) that I'm relieved to say is 100% done.


UI UPDATE, LOW/MEDIUM QUALITY IMPROVEMENTS
I've also made significant progress toward the UI, and ensuring that low and medium quality settings are both optimized and visually impressive.


A PEAK AT THE WIND MECHANIC
This first act includes a level where there are strong gusts of wind pushing the player periodically. You can hide behind walls to avoid being thrown off ledges, or use it to reach platforms you couldn't reach normally!


WHAT'S NEXT

I'm on rails now, and I've already started doing lots of level art on the second act.
If you wanna see more, follow me on Twitter or Bluesky.
See you soon!
Pablo
