Hey!
So you wouldn't believe this since I post so little, but I've been working full time on the project since the release of AUTO-CRISIS.
From now on I'll post an update every other months here and on bluesky.
A PARKOUR GAME
The demo featured a number of moves you can expect from a 3d platformer, but I think it needed a little more to really be able to be called a Parkour Game.
Thanks to the help of game designer and programmer Valentin Gallot, there are some new features coming :
Wall Jump
Improved Slide
Slide Jump
High fall recover
Jump Coyote
Better Climbing
It is not yet available in the current demo.
WHAT TO EXPECT OF THE FINAL GAME ?
The development of the game should be over in about 6 months.
There will be around 9 levels, one of which was in the demo.
It will be an uniquely atmospheric and surreal game.
SNEAK PEAKS



More info soon!
