The latest update, v3.1.11 drops an exciting set of changes on the world map, and focuses on fixing and improving the story events around the end of Episode 1 Act 1.
The world map is now sporting quest flags to show where your active quests are in relation to your group. The flags can be clicked to jump to your quest log, and they also are either gold (for main story) or silver (for subquest) to help you focus your efforts.
http://steamcommunity.com/sharedfiles/filedetails/?id=354123778
In Oskahold, we've cleaned up the exit to the West Road, and greatly improved the quest reward from the Reeve at the end of the story arc. The weapon awarded will now match the type carried by your main warrior, including 1H and 2H choices, as well as Light Blades. Thanks to all of our community members for the great suggestions on how to improve the game!
v3.1.11 - 12/10/2014
- World map shows flag (gold or silver) for active quests (main, subquest)
- World map dynamically adds new areas as the story evolves
- Reward for end of E1A1 is based on weapon carried (Vraes, Kincaid)
- Improved story triggers Oskahold West Gate, fixed story ordering with E1A1 reward
- Fixed bugs with SFX on chests & traps, fixed bugs with options
- Fixed bugs with SP drain weapons
http://steamcommunity.com/sharedfiles/filedetails/?id=354124089