During gameplay, upgrade cards are drawn randomly from the deck. The player can choose one of four drawn cards, with the rest going into a discard pile. At any point, the player can spend some souls to reshuffle all discarded cards back into the deck. Otherwise, this happens automatically when the deck runs out of cards. This system makes it easier for players to find specific cards, as unwanted cards are temporarily set aside, reducing the pool of available cards and increasing the chances of drawing the desired upgrade. We’re also considering adding other options where, for a price in souls, the player could discard the drawn upgrades and pull new ones.
We’re excited for you to try it out and share your feedback on these systems, and we look forward to hearing your suggestions on how we can further improve them!
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