[Bug Fixes]
1. Fixed a bug where enemy distribution in danger zones was overly concentrated.
2. Fixed a bug where the initial camera angle was disordered.
3. Fixed a bug where ships could not properly clear the fog of war.
4. Fixed a bug where labor and supplies icons were missing in some panels.
5. Fixed a bug where certain danger zones could not become safe zones even after all zombies were cleared.
6. Fixed a bug where some drifting survivor icons were displayed incorrectly.
[Content Improvements]
1. Added a new beginner tutorial in the latest version.
2. Adjusted the position of the main scene panel by placing the zombie attack warning panel and the countdown timer panel together.
3. In daily events, supplies can now be obtained as rewards.
4. Optimized the construction process for water-based structures such as defense towers and walls.
5. Adjusted the ship repair functionality: The repair function can now be toggled on or off in the ship control panel. Repair speed is related to the ship's repair speed attribute. Removed the previous behavior where ships were continuously repaired as long as survivors with repair abilities were present.
6. Adjusted the ship control panel: Opening the ship control panel now requires holding the spacebar, and releasing the spacebar will close the panel.
7. Changed the boost activation key to the "F" key.
8. Adjusted the area information display: When the camera is zoomed out to the maximum level, area information will now be displayed directly instead of only showing the area the mouse is pointing to.
9. Adjusted zombie behavior in danger zones: Zombies lured out by ships will now return to hiding in the water if the ship capsizes, instead of directly attacking the base.
10. When the ship enters a danger zone, its skull icon will turn orange.
