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UPDATE: 8/09/2015

1. When shooting your gun as your ammo goes down so does how many clips you have 2. The healing spell doesnt work and there is no health pick ups wich makes the game a lot harder than it should be 3. Seems as though the enemies damage needs rebalancing 4. Zombies jitter versus walking when cluttered together 5. Since there is no player model sometimes the arms go towards the ground and you can look under the map.

Ok I will post this in the announcement's as well.

1. I balanced out the enemies. There was a few more zombies that had higher health all around at 600. I brought that down to 300. So their pretty much all equal like before which is good.

2. The health. I have added health spawns in each level minus the ending level. Will get some feed back from everyone on this.

3. The jittering zombies, I am still working on this HOWEVER thanks to this report I was able to extend the collision on the zombies and instead of them being super close now they are spread out a bit more. This works out better than ever because they will actually surround the player now just like a big zombie circle.

I am still working on figuring out the main issue though with the Jittering.

4. The ammo. Appears their would be a bug in the coding. I am having my programmer fix this.

5. I am still trying to repo on my end. Is this in specific areas or just random?

6. Road terrain map level 5 crashes at the end I fixed that issue as well.

I am cooking the game right now just because I did this work, and I will upload as soon as it is done, than I will be working more on the game. Don't be surprised if another update happens later on tonight.