First off I am literally building the game for linux users right now which will either go live or tomorrow. So that is another platform the game will be released. In the next few days we will have it on Mac as well.
The game itself we have hit animations in where when shooting the zombies say in the upper or lower arm to the right the animation plays of the zombie taking damage there same as the left arm, head, gut etc
Also worked on the lighting it is very dark and adds a good atmosphere. I need to go back in though and add some emergency lights in the game.
Also fixed the flashlight and added a flickering affect to it. Really adds to the game play.
Also changed around some textures. The game really looks better than bf4 with the lighting effects in the prison now. Still needs work though.
Other news one of my old school bodies who is a master in animation got a hold of me, we talked. He is now on the team and he is starting to work on the Scorne who is a crab scorpion. Pictures of him are on steam I believe.
Scorne will be a boss fight and Michael is very good at animating and very quick. After we get him done, Paul my programmer should be done with the rest of the zombies A.I than will begin working on the A.I for Scorne.
Out of talking with Michael it looks like we are getting a character artist and he also models weapons., As a bonus michael also does particle effects which means we can finally finish off the spells and make them look awesome along with some funky hand motions like in other games when casting spells. This will also include the animations for the weapons and the mermaid gun.
Another result is I might have another programmer coming on board.
In about 2 weeks we are going to be at full steam. If you like what you see so far with the amazing progress so quick its going to get a lot better.