- fixed war wave timing to be a little less aggresive in total conquest
- fixed that enemy fortresses dont' spawn until your settlement is large enough to handle them
- fixed a bug where if you put down the naval command harbor during combat it wouldn't recognize it and unlock the flagship control
- fixed an error when rockets where flying but their mother turret got destroyed
- prevented a unit from friendly firing on a fleetmate and getting retailiated by the fleet.
- News and updates
- Bulwark: Falconeer Chronicles
- A small hotfix patch , to fix some issues with total conquest balance
Source: Steam Community (opens in a new tab)
