Аnthill: the only word we can use to describe how the studio looks right now. While juggling quite a lot of work simultaneously, in order to prepare the playable DX11 build, as well as a new terraforming tunnel generation system, special attacks and combat system tweaks, plus user voted features - as well as many of our own, we’re wanting to keep on providing other features, along with bug and crash fixes and optimization.
On top of all of this, we have implemented the BETA of our localization system with three languages (Russian, Portuguese-Brazilian and French)! Expect that this text may not look completely correct and may be misaligned, but generally, you should be able to see all of the text and voice overs translated.
Patch notes (ver. 0.7.6.2):
New features:
- You can now switch interface language via Esc menu -> Controls -Interface tab. You’ll need to restart your client to see changes.
- Optimized and tweaked the networking system. You should experience smoother movement of other players, animals and horses on your screen. Your feedback will be much appreciated!
- Implemented Training dummy and Archery range target functionality. You can hit them with your weapons to raise your combat skills now.
- Windmills can now be used to grind wheat “en masse”
- You can use torches as siege weaponry to damage some small or medium buildings in melee range
- Implemented a proper “Prayer for Homecoming” mechanic. You will now appear on a bed inside your house, rather than on the roof. Time to place some beds inside your home and don’t forget about the Feng shui system while doing this :)